Mojave Express 3.5 update
Merry christmas nerds and virgins. I guess you could say this is part 1 of the update.
- Added: Texture Guide
- Restructured: website again and moved a couple mods around into different separators
- Merged: Quests Separator into MEG Locations & Quests
MEG - User Interface
- Added: Shuddup and SayThis
- Added: Colourful Inventory Ycons
- Added: Clean Pip-Boy 2022
- Added: Simple Maps
MEG - Gameplay
- Removed: S6S Perks - (I'm happy with the vanilla perks)
MEG - Overhauls
- Added: Hit - Power Armor Pip-Boy Anim
MEG - Content
- Removed: Mobile Crate Truck Remastered - (I don't think its necessary for most people)
- Added: Another Ghoul Variant Mod
MEG - Animations
- Removed: Blended Locomotion - (Has issues like all the locomotions do)
- Added: Different PipBoy Animations
- Added: FPS Weapon Lowering
- Added: FNV Clean Animations - Grenades Pack
MEG - Visuals
- Removed: Weapon DOF and Blur Effects - (Replaced by Dynamic Depth-Of-Field - ESPless)
- Added: Dynamic Depth-Of-Field - ESPless
- Added: IMPACT
MEG - Audio
- Added: F4NV - Main Menu Music Replacer
MEG - Patches & Tweaks
- Updated: MEG - Patches
- Updated: MEG - Tweaks
- Updated: MEG - Loadorder
You can safely add the new mods mid save. However do not remove S6S Perks mid save.