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· One min read
Biggie404

MEG - Update 4.1

A small update to keep the guide in line with VNV.

MEG - User Interface

  • Removed: Clean Vanilla HUD - (Added to VNV)
  • Removed: Clean Companion Wheel - (Added to VNV)
  • Removed: Vault Boy Paper Doll - (L DP)

MEG - Gameplay

  • Removed: Just Assorted Mods - (Added to VNV)
  • Removed: Clean Just Assorted Mods - (Added to VNV)
  • Removed: Just Sprint Plus - (Added to VNV)
  • Moved: JAM or Just Sprint animation replacers - (To MEG - Animations)

MEG - Content

  • Added: Hit - Millenia Animations - Part 2
  • Moved: Supplemental Ammo Crafting - (To MEG - Gameplay)

MEG - Patches & Tweaks

  • Updated MEG - Patches - (Removed Simple Vigor Config as its added to VNV and updated Iron Sight Alignment Patch)

MEG - Loadorder

  • Updated: Loadorder

· 2 min read
Biggie404

METG - Update 1.3

Removed a lot of unnecessary stuff to try and debloat the texture guide. I've also removed my pre-generated LOD files as you should generate your own tbh.

METG - Landscape & Environment Retextures

  • Added: Base Object Swapper
  • Added: Sandy Dunes
  • Added: Mojave Flora Project

METG - Architecture & Exterior Object Retextures

  • Removed: HQ Metal Barrels
  • Removed: Animated Barges
  • Added: NillaPlus Crate Expectations 4K
  • Added: Nilla's Howitzers

METG - Interior Object Retextures

  • Removed: Astounding Appliances - Retextures
  • Removed: Stupendous Seats - Chairs Retextured
  • Removed: Scout's Random Mods
  • Removed: Forgotten Desk Texture Pack
  • Removed: 4k Animated Metal Box Replacer
  • Removed: 4k MedKit Replacer
  • Removed: 4k Animated Cash Register
  • Removed: 4k Animated Hotel Wardrobe
  • Added: Physically Based Collection 2

METG - Clutter Retextures

  • Removed: Gnomed
  • Removed: F4NV Repconn Souvenir Rocket
  • Removed: I showed you my Dinky pls respond
  • Removed: Improved Pickaxe
  • Removed: Wonderful Wonderglue retexture
  • Removed: RE8 Scrap Metal Replacer

METG - Signs And Decals Retextures

  • Removed: Medical Clinic sign
  • Removed: Cottonwood Cove Sign
  • Removed: Red Rock Canyon Sign HD retexture
  • Removed: Old Old Glory

METG - Gun Weapon Retextures

  • Removed: WTH - Weapon Textures from Heaven
  • Removed: WTH - Weapon Textures From Heaven V 1.2 WIP
  • Added: Grenade Machineguns Reborn
  • Added: WAP - F4NV .44 Magnum
  • Added: WAP - A Light Shining In Darkness Remastered
  • Added: VWR - Vanilla Weapons Redone - Explosives

METG - Melee Weapon Retextures

  • Added: True Blade of the West
  • Added: True Blade of the East

METG - FX & Extra Retextures

  • Added: Better Fire Barrels - ESPless
  • Added: New Vegas Reloaded - (Preset + Weather to go with)

METG - Patches & Tweaks

  • Added: Parallax series -- Rocks variety - (Waiting for rock release to replace)
  • Updated: METG - Patches - (Updated the patches to make them replace the original plugins and added more scriptrunners)

METG - Loadorder

  • Updated: Loadorder

· 2 min read
Biggie404

MEG - Update 4.0

Some new stuff.

MEG - User Interface

  • Replaced: Color Inventory Ycons with Faded Inventory Ycons
  • Added: ySI - Pick Up Prompts
  • Added: ySI - Colorful Icons Fix

MEG - Gameplay

  • Removed: Explodable Ghost People's Gas Bombs ESPless - (Added a stewie tweak that does the same thing)
  • Added: Simple Night Vision - ESPless

MEG - Visuals

  • Added: Radiation Visuals - ESPless
  • Added: Sneak Vignette - ESPless
  • Added: Kyu's Ballistics - Fixed

MEG - Animations

  • Removed: Clean Animations Reborn
  • Removed: Different PipBoy Animations
  • Added: Hit's Anims - (Better Coverage, more compatible with WAP, unique animations)

MEG - Patches & Tweaks

  • Updated: MEG Patches - (Updated Iron Sights Alignment Patch)
  • Updated: MEG Tweaks - (Added a bunch of new stewie's tweaks to the config) Hold And Release Throwables
    Bloody Mess Gibs Targeted Limb Only
    Color Weapon Condition Label
    Compass Fade Left Side
    Compass Location Distance Based Alpha
    Compass NPC Distance Based Alpha
    Container Encumbrance Indicator
    Fall Deaths Cause Dismemberment
    Local Map Separate Interior/Exterior Door Icon
    Locational Melee Damage
    Lockpick Remembers Bobby Pin Angle
    NPCs Take Limb Fall Damage
    Removes Chem Worn Off IMOD
    Respawning Container Indicator
    Target Held Explosives

Safe to update mid-save.

· One min read
Biggie404

MEG - Update 3.9

The pruning...

  • Merged: MEG - Locations & Quests into MEG - Content

MEG - User Interface

  • Removed: Shuddup and SayThis - (May have some bugs with certain quests)
  • Removed: AidUI
  • Removed: Clean AidUI

MEG - Gameplay

  • Removed: Helmet Overlay - (I only liked it for the power armour anyway)

MEG - Overhauls

  • Removed: Ghouls Inflict Radiation Damage - ESPless - (I have some plans)

MEG - Content

  • Removed: Another Ghoul Variant Mod - (I have some plans)
  • Removed: Super Mutant Suiciders - (I have some plans)

MEG - Quests

  • Removed: Home and Safehouse Tweaks
  • Removed: Sweet Pain NV
  • Removed: The Someguy Series
  • Removed: New Vegas Bounties I Le
  • Removed: SSB
  • Removed: New Vegas Killer LE
  • Removed: Lucky Jim's Cache

MEG - Visuals

  • Added: Just Bullet Time DOF - ESPless

MEG - Audio

  • Removed: Juicier Gore Sounds - (I actually prefer the originals)

MEG - Patches & Tweaks

  • Updated: MEG - Navmesh Compatibility Patch - to account for mod removals
  • Updated: MEG - Loadorder

Not safe to update mid-save.

· One min read
Biggie404

MEG - Update 3.8

MEG - Gameplay

  • Added: Auto Activate Invisible Doors
  • Added: No More Explosions Blindness

MEG - Overhauls

  • Removed: NPC's Sprint KNVSE - (Actually makes them too op especially super mutants)
  • Added: Character Expansions Revised - Viva New Vegas Patches

MEG - Content

  • Removed: Cyberware 2281 - (Too op and weirdly implemented)
  • Removed: CyberJAM

MEG - Locations & Quests

  • Removed: A Very Uncreative Collection of Mod Patches - Not needed anymore the mods are interally patched.

MEG - Visuals

  • Added: Just Loot Menu DoF - ESPless

MEG - Patches & Tweaks

  • Updated: MEG - Patches (Removed Cyberware 2281 - Famine Patch & Character Expansions Revised Patches from installer and added Auto Activate Invisible Doors - AWOLP Patch)

· One min read
Biggie404

MEG - Update 3.7

Small Update.

MEG - User Interface

  • Removed: Contextual HUD

MEG - Visuals

  • Removed: Dynamic Depth-Of-Field - ESPless - (Again)
  • Added: Weapon DOF and Blur Effects

MEG - Animations:

  • Removed: Weapon FPS Lowering

MEG - Audio

  • Removed: A Music Addition Project
  • Added: A Music Addition - Revised

MEG - Patches & Tweaks

  • Updated: MEG - Loadorder
  • Updated: MEG - Tweaks - (Removed Contextual HUD Config, Changed B42 Lean to mouse 4 and 5 again)

· One min read
Biggie404

METG - 1.2 Update

Trimming down again.

METG - Interior Object Retextures

  • Added: Scout's Random Mods
  • Removed: HQ Metal Barrels - (Ones from physically based collection are better)

METG - Clutter Retextures

  • Removed: Blackwolf24s HD Clutter Pack 2 - (some ugly textures that have already been replaced anyway)
  • Removed: Assorted Cafeteria Textures - (6ixes clutter textures already covers and is better)

METG - Small Items Retextures

  • Removed: Better Books - Fallout3NV - (6ixes clutter textures already covers and is better)

METG - FX & Extra Retextures

  • Removed: HQ Ash Piles - (Ones from EXE are probably better)

  • Removed: HQ Goo Piles - (Ones from EXE are probably better)

  • Combined: METG - Small Items Retextures into METG - Clutter Retextures

· 3 min read
Biggie404

MEG 3.6 update

Changed instructions to hide plugins rather than move to optional ESPs. Easier from my pov.

MEG - Content

  • Added: Hotfix 2 from Another Millenia

MEG - Tweaks

  • Added: uNPCPerks=1 to jip_nvse.ini (For TOTNW Update)
  • Changed: B42 True Leaning Config (To make lean only whilst ads using q and e again...)

MEG - Patches & Tweaks

  • Updated: MEG - Patches (Removed s6sperkspahppatch & Sweets Pain crash fix)
  • Updated: MEG - Tweaks (Updated jip_nvse.ini to include uNPCPerks=1)
  • Updated: MEG - Navmesh Compatibility Patch
  • Updated: MEG - FNVLODGen Output
  • Updated: MEG - Loadorder

METG - 1.1 Update

Changed instructions to hide plugins rather than move to optional ESPs. Easier from my pov. Streamlined guide even more. Options and redundancies removed. Added abbreviation METG to the texture guide.

METG - Landscape & Environment Retextures

  • Added: Wasted Pines

METG - Architecture & Exterior Object Retextures

  • Removed: Gun Runners Kiosk Glass Fix - (Its already in Vanilla Enhancements Merged)

METG - Interior Object Retextures

  • Removed: Prime Terminals - (Unnecessarily high poly and replaced by the below)
  • Added: Physically Based Terminals

METG - Clutter Retextures

  • Removed: Audley's Miscellanous Textures - (Not necessary)

METG - Small Items Retextures

  • Removed: High Res Vanilla Water Bottle Textures and Meshes (Redundant with Physically Based Beverages)
  • Removed: Minimod - High Res Clutter Battery Cigarette Pack and Carton (the one from 6IXES Clutter Texture Pack NV Edition is better imo)
  • Removed: Urban Food Re-Tex - (the one from 6IXES Clutter Texture Pack NV Edition is better imo)

METG - Clothing & Armour Retextures

  • Removed: NV Armor Clothing Upscale Project
  • Removed: Field Ready Combat Rangers - (replacead by Physically Based Rangers)
  • Removed: The Gruntening - 2k Combat Armor Retextures (Doesn't have a helmet retexture and is replaced by classic combat armor replacer)
  • Added: Classic Fallout 2 Metal armor Mk II
  • Added: Classic Brotherhood Combat Armor
  • Added: Clothes HD - Wasteland
  • Added: Clothes HD - Workers
  • Added: Clothes HD - Kings
  • Added: Clothes HD - Gamblers
  • Added: Clothes HD - Prewar
  • Added: Clothes HD - Great Khans
  • Added: Clothes HD - Powder Gangers
  • Added: Clothes HD - Doctors

METG - Gun Weapon Retextures

  • Removed: Simplified WRP (it was literally only used for the 12.7mm pistol retexture and I don't even like it)
  • Removed: Rigged Shotgun (Single Shotgun) Texture UV Map Fix
  • Removed: Simplified WRP - WTH Patch
  • Removed: Fallout 3 Hirezd (I don't think its better than the one from IHWT)
  • Removed: IHWT Red Missile Targeting Texture - (Makes it impossible to actually see through the sight even if it doesn't have proper ads)
  • Added: Weapon Textures From Heaven V1.2 WIP

METG - FX & Extra Retextures

  • Removed: Gore Overhaul - (Potential crashing issues as discussed in sals server)
  • Removed: New Vegas Reloaded - (Too unstable still and i'm not dealing with the issues)
  • Added: Simple Loading Wheels

METG - Patches & Tweaks

  • Updated: METG - Patches
  • Updated: METG - FNVLODGen Output

· 2 min read
Biggie404

Mojave Express 3.5 update

Merry christmas nerds and virgins. I guess you could say this is part 1 of the update.

  • Added: Texture Guide
  • Restructured: website again and moved a couple mods around into different separators
  • Merged: Quests Separator into MEG Locations & Quests

MEG - User Interface

  • Added: Shuddup and SayThis
  • Added: Colourful Inventory Ycons
  • Added: Clean Pip-Boy 2022
  • Added: Simple Maps

MEG - Gameplay

  • Removed: S6S Perks - (I'm happy with the vanilla perks)

MEG - Overhauls

  • Added: Hit - Power Armor Pip-Boy Anim

MEG - Content

  • Removed: Mobile Crate Truck Remastered - (I don't think its necessary for most people)
  • Added: Another Ghoul Variant Mod

MEG - Animations

  • Removed: Blended Locomotion - (Has issues like all the locomotions do)
  • Added: Different PipBoy Animations
  • Added: FPS Weapon Lowering
  • Added: FNV Clean Animations - Grenades Pack

MEG - Visuals

  • Removed: Weapon DOF and Blur Effects - (Replaced by Dynamic Depth-Of-Field - ESPless)
  • Added: Dynamic Depth-Of-Field - ESPless
  • Added: IMPACT

MEG - Audio

  • Added: F4NV - Main Menu Music Replacer

MEG - Patches & Tweaks

  • Updated: MEG - Patches
  • Updated: MEG - Tweaks
  • Updated: MEG - Loadorder

You can safely add the new mods mid save. However do not remove S6S Perks mid save.

· 2 min read
Biggie404

Mojave Express 3.4 update

Update to add and remove some shit. I'm not conviced with Character Kit Remake yet.

Reorganised some mods on the website.

MEG - User Interface

  • Removed: Consistent Pip-Boy Icons v5 - Items
  • Removed: Consistent Pip-Boy Icons v5 - Weapons
  • Removed: Consistent Pip-Boy Icons v5 - Apparel
  • Removed: Consistent Pip-Boy Icons v5 - Framework Plugin
  • Removed: Weapon Hotkey Icons
  • Removed: Map Marker Icons

These mods are perfectly fine but theres so many files for no reason and I don't deem them necessary.

MEG - Gameplay

  • Added: Explodable Ghost People's Gas Bombs ESPless
  • Added: Just Sprint Plus - Expansion for JAM and JVS
  • Added: NPCs Sprint kNVSE - ESPless

MEG - Patches

  • Added: Famine Cyberware Patch - Credit to PlasticPotatoes on nexus
  • Added: RAD - Radiation (is) Actually Dangerous - Overhaul - with Injection Fix - Credit to Nechigawara on nexus
  • Added: S6S Perks PAHP Patch - Credit to Omnigma on nexus
  • Added: JSRS 2.0 FNV + Another Millenia Sound Patch - Credit to MesserAR on nexus
  • Added: EVEM - Supplemental Ammo Crafting

MEG - Tweaks

  • Added: MEG - B42 Optics Config - Doubled resolution to 1024 and enabled DOF
  • Added: MEG - Bullet Trails Config - Halves bullet trail fade duration and is fully configurable
  • Added: MEG - Vigor Carryweight Config - Allows for easy adjustment of your players carryweight
  • Updated: MEG - JAM Config - Added project nevada bullet time sounds
  • Updated: MEG - B42 True Leaning Config - Changed button leaning to mouse4 and mouse 5

MEG - Loadorder

  • Updated: Loadorder to account for changes.

You can safely update mid-game.